Problems with Player Cam


Author: Richie Chao

Posted on 2/21/2025


While working on my production task for this week, I encountered an issue while creating a camera system for the player in Unreal Engine. With the issue being the camera rotation. Although I was using Unreal Engine's enhanced inputs for the first time, I was able to get the camera movement and zoom functionality working. However, I was running into some walls for the camera rotation.

I spent countless hours trying to fix this issue and get it working. It wasn't until going through the camera blueprint's details and looking for what could be the problem that I found the cause. It turned out that the reason why the camera rotation would not work is due to the "Use Controller Rotation Yaw" setting was checked for the player pawn. After unchecking it, the camera rotation worked and the issue is solved.

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