Impassable Tiles
World War Chess » Devlog
This week I worked on the movement and attack logic of Impassable tiles. The tiles prevent pieces from landing on or moving/attacking through them. I ran in to a few issues with this like getting the logic right, but the most frustrating bug was when a piece moved the tile it Was on would set its Column int to something like 200 and I couldn't figure it out. I ended up making a fix by getting the Column and Row before the spot where it would change which worked. The most frustrating part is that after nuking my project and re getting it the bug went away.
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World War Chess
World War Chess is a strategy board game.
Status | Prototype |
Author | Keychain Studios |
Genre | Strategy |
More posts
- Information Display50 days ago
- Rewind/Undo50 days ago
- Movement on the field50 days ago
- Problems with Player Cam56 days ago
- Bringing the start56 days ago
- UI integration management56 days ago
- Internet and Sound Waves56 days ago
- Start Tile Issue56 days ago
- Problems with Software63 days ago
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